Marko Sohrakoff • Game Design

Mallaven

Raid - Bindings of Blood

Mallaven

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Mechanics

  • Phase 1 - General: Boulder thrown by boss, must be destroyed before it shatters or spawns Rocklings.
  • Phase 1 - General: Rocklings spawn if boulder shatters; tanks must pick them up. Killing Rocklings applies stacks to boss.
  • Phase 1 - General: Mallvanic Shard spawns on random player; must be killed quickly or it charges and explodes, leaving damaging crystals.
  • Phase 1 - General: Earthquake - area-around-AOE, melee must move out.
  • Phase 1 - Interrupts: Roar of the Mountain must be interrupted or raid suffers AOE silence.
  • Phase 1 - Tank Mechanic: Impale debuffs tank, requires immediate tank swap.
  • Phase 2 - Transition: Mallaven enrages and shifts into a new phase - new abilities added, fight space begins to shrink.
  • Phase 2 - Interrupts: Seismic Crunch - must be interrupted or raid wipe.
  • Phase 2 - General: Pulverize - knock-up dealing massive damage to many players.
  • Phase 2 - General: Crystal Rings spawn progressively, pushing raid inward and shrinking the safe area until the fight ends.
Marko Sohrakoff - Game Designer